Tag Archives: Nvidia

TCGP 75 – CES Stole Our Show

On this newly refreshed episode of The College Gamers Podcast: First episode of 2017! Who would need a $9000 laptop? Rime is no longer an exclusive. Who had the most sales on steam today? Did we get a release date of the Nintendo Switch? Ever want to kick that final boss right in his stupid face? Well no you can. Netflix made a game. And Nvidia lets you play games on a Mac. We try out some madlibs. What games are we playing. And more on this very episode of The College Gamers Podcast.

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TCGP 72 – RIP Fall Semester

On this finally final episode of The College Gamers Podcast: Mike and Taft are free from finals. Fill Ferrell will play an aging eSports player. Nintendo is moving in an exciting direction. Skyblivion is looking awesome. Sea of Solitude will be a heart string puller. Overwatch will be getting a Christmas event. Sea of Thieves lets players dig up dat loot. We happy Few is making some big changes. Bully is coming back for your lunch money. We play Who Voiced this character. What games are we playing? And more on this episode of The College Gamers Podcast!

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Kojima Be Trippin

On this mildly flirtatious episode of The College Gamers Podcast: WTF is Death Stranding!? Is Lego salty at Micecraft? No Man’s Sky is no longer in trouble… for now. Is the PS4 supporting games in development? Hearthstone had a bug this week. Steep is looking interesting. Who won what at this years game awards? Midshow Madness! What games are we playing? And more on this episode of The College Gamers Podcast!

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TCGP 70 – One Diaper Please

On this dastardly vegan episode of The College Gamers Podcast: One rework please and thank you. Ark is coming to PC and Xbox som-what was that? That isn’t ark? Looks a lot like Ark. Are you sure? If you say so. Conan will be coming to PC and Ark. Kickstart Fable 4. Just do it. First free DLC is coming to Titanfall. Can no man sky be saved? These diapers look awesome. Mike and Taft predict who will take home what at this years Game Awards. We are adding a new segment to the show and Mike is pumped!! What games are we playing? And MORE on this episode of The College Gamers Podcast.

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TCGP 69 – Game Crafting

On this erotically unique episode of The College Gamers Podcast: This week we take the podcast is a different direction. I won’t spoil it here but let us know what you think! Might be a future segment. And more on this episode of The College Gamers Podcast.

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TCGP 68 – Horizon and Chill

On this obviously hypnotic episode of The College Gamers Podcast: We settle the CD Projekt Red rumors. Mafia 3 is getting plenty of DLCs with golden guns and outfits. Dishonored two PC port is having performance issues and Mike is not happy. Which Ubisoft IP would you make a Netflix show out of? Say goodbye to the Wii U. We get some unfinished old content for the original Left 4 Dead. What games are we playing? And more on THIS episode of The College Gamers Podcast!

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TCGP 63 – Analogies Are Strong With This One

On this ridiculously tasty episode of The College Gamers Podcast: Taft is off this weekend so Adam joins Mike this week! This next Call of Duty episode is going to be YUGE! Washington State does not like skin gambling. Mike has a crazy prediction about the future of VR headsets. What video game would you like to see moviefied? A LOT of talk about what games we are playing! And more of this, yes, THIS episode of The College Gamers Podcast!

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Would You Buy a Game Remake?

I am writing this on the same day 2K released BioShock: The Collection, which is a remastering of the BioShock games. Also, on episode 59 of The College Gamers Podcast my co-host and I had a great conversation about the announcement of an Arkham Batman remake that looked amazing. Skyrim is getting a remake that I am pumped for. It seems that the video game market is flooded with remakes of older games. Not to mention Nintendo bringing their older titles to new devices.

It is obvious that remakes are aimed towards the more hardcore fans of a game. Being honest with myself, I am 100 percent going to buy the Skyrim remake at full price. It does not make sense, there is no new gameplay or story, I already have over 300 hours logged on steam but that is because I LOVE that world and lore. At full price, the average gamer would most likely not buy a game they already have just  because of a graphical upgrade.

Remakes are not a bad thing. I would make an argument that remakes are good for the video game industry. It gives fans of a series something to do between releases of new games. Remakes also make extra revenue that can fund projects while not hurting productivity because remakes can be contracted out to other studios.

The original Arkham Batman games are not on the current generation consoles. So making a remake that takes advantage of modern day console power makes since but should not be sold at full price. Because a remake gives no new content but does take time and work to remake the game, it shouldn’t be sold too cheap. Finding a balance will be important for game developers who want to sell remakes. As long as remakes are bought, remakes will be sold.

Have you bought a remake or planning to buy a remake? Tell me why at bluecowradio@gmail.com

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Dumb Ideas #1: Give Me A Modulor Console

Buying hardware for a console player is a different experience than hardware shopping for a PC player. For most console players, the choice of hardware is narrowed down to two options. The announcement of the Xbox One S, Scorpio, and Neo has complicated this question but, simplified, a console player really just needs to select Xbox or Playstation. A PC gamer always has the option to buy a rebuilt rig but that can be expensive. For the cheapest and most customizable option, PC Gamers build their own rigs. This includes choosing parts, checking compatibility, as well as making sure everything fits. But, this allows gamers to choose where they want to put their money. Consoles could go the same style but it would take a complete overall of the way console developers build their brand.

Consoles are basically dedicated PC’s for gaming. The only difference is that consoles have very standardized hardware and software. Instead of selling console gamers an entire box, allow third parties to sell hardware parts. To simplify the consoles, companies could break down the consoles into 4 parts: The CPU, the graphic cards, the motherboard + memory, and the case. AMD already supplies the Xbox One and PlayStation with CPUs. The next iteration of consoles could be designed to use PC graphic cards. Microsoft and Sony would sell rights to companies for creating hardware. Rather than buying a new console every few years, allowing players to upgrade individual parts when they become outdated makes the transition to better technologies smoother and cheaper for the user. Consoles would be able to keep up with PC performance, rather than the console becoming more obsolete as the years pass between iteration.

Console makers would then focus have to give more attention to the operating system. Similar to how Windows and MacOS compete with one another. By focusing on the OS of the box, resources that were previously spent on hardware would now be free to add better features to the operating system. Console exclusives would instead become OS exclusives. Console makers would of course still sell pre-built consoles. Because the idea of plug and play never gets old and PC gaming is hard.

Would would you like to see changed in the console ecosystem? Leave a comment!

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What does Virtual Reality Need to Succeed

For the past year Virtual Reality, or VR for short, has been a very hot topic within the gaming community.  It has been an especially popular topic for PC hardware providers such as AMD and Nvidia. VR headsets have to hit a frame rate of 90 frames per second minimum or the user can suffer from motion sickness and no one wants that. Great graphics at that frame rate can require serious hardware. A year ago, a VR computer could cost around $1000, not counting the six hundred to eight hundred dollar headset. In the past 3 months AMD and Nvidia have both released VR ready graphics cards that were cheap and promised high end card performance. AMD released the RX 480 that promised performance rivalling the R9 series  but for only $200 dollars.

In the community of VR, hardware is a topic that comes up often and is one of the bigger prerequisites for VR. However, the argument of this post is that VR will stay in the realm of enthusiasts until it is embraced by major studios. Steam has a section dedicated to VR games full of games that look like tons of fun. A majority of these games are small and based around the HTC Vive, which requires the player to move around a space. For VR to elevate from enthusiasts to a serious video game platform major studio needs to make their games compatible with VR. However, HTC Vive-”move around the room” style VR will not be the VR that takes off for the masses.

tweedievr

 

At E3 this year, Bethesda showed off Fallout 4 in VR. But these open world games would shine with an Oculus Rift-sit down style VR because they have large open world environments, walking around/teleporting around would get old and can be clunky for larger environments. Now would also be a good moment to mention that, like myself, not everyone has a 15ft by 15ft room laying around for a VR experience. VR is still a new technology for gamers and the stand up and move around experience is the most exciting for us right now, but the sit down VR is what will break into the main-stream for gamers.

Have a comment? Contact me at bluecowradio@gmail.com!

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